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Playmobil - The Movie (2017-2018)

From March 2017 to August 2018, I've been working as Set designer on "Playmobil - The Movie", under the supervision of the amazing Julien Rossire and Rémi Salmon, at ON Animation Studio in Montréal.
This as been a wonderfull experience! Working with a great team, along many talented people, on a movie that I really like, despite a lot of weirdly hatefull and frankly unfair critics.

So here you'll find examples of my work on this movie: set and props design, as well as b&w and color concepts. Enjoy!

Bird view concept of the city of Constantinopolis. This is an early stage version, before it was turned in a more "defensive" town.

Bird view concept of the city of Constantinopolis. This is an early stage version, before it was turned in a more "defensive" town.

Master design for the first shot over the city.

Master design for the first shot over the city.

Exploration design based on an early storyboard version.

Exploration design based on an early storyboard version.

Concept of the streets of Constantinopolis, searching for the right feeling.

Concept of the streets of Constantinopolis, searching for the right feeling.

Concept of the streets of Constantinopolis, searching for the right feeling.

Concept of the streets of Constantinopolis, searching for the right feeling.

Layout based drawovers, to provide the set modeling team a precise reference for all the main shots.

Layout based drawovers, to provide the set modeling team a precise reference for all the main shots.

Layout based drawovers, to provide the set modeling team a precise reference for all the main shots.

Layout based drawovers, to provide the set modeling team a precise reference for all the main shots.

Layout based drawovers, to provide the set modeling team a precise reference for all the main shots.

Layout based drawovers, to provide the set modeling team a precise reference for all the main shots.

Final design for the Fairytale Castle, based on the existing toy-line.

Final design for the Fairytale Castle, based on the existing toy-line.

Fairytale concept based on an early stage of the script.

Fairytale concept based on an early stage of the script.

Fairytale concept based on an early stage of the script.

Fairytale concept based on an early stage of the script.

Early concepts for the Fairytale city.

Early concepts for the Fairytale city.

Color concept for the magic forest.

Color concept for the magic forest.

Color-script researches for one of the last sequence shot over Fairytale land.

Color-script researches for one of the last sequence shot over Fairytale land.

Story-based concept for the "Meeting Del" sequence.

Story-based concept for the "Meeting Del" sequence.

Viking forest concept.

Viking forest concept.

Layout based rough forest concepts.

Layout based rough forest concepts.

Design for the Pirate ship. I had to simplify it afterward to match more the existing toy design.

Design for the Pirate ship. I had to simplify it afterward to match more the existing toy design.

Close-up for the bridge of the pirate ship.

Close-up for the bridge of the pirate ship.

Early concept for Glinara's den.

Early concept for Glinara's den.